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Video Game May Improve Kids' Eating Habits

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Maida Genser <maidawg wrote: " Maida Genser "

FW: Video Game May Improve Kids' Eating Habits

Sat, 21 Aug 2004 22:46:02 -0400

 

 

Maida Genser [maidawg]

Saturday, August 21, 2004 10:34 PM

Jim & Dorothy Oswald (jmoswald); Jim Corcoran

(vegaia); 'MaynardClark'

Video Game May Improve Kids' Eating Habits

 

Wed, 18 Aug 2004 04:04:08 -0700 (PDT)

Fidyl

Video Game May Improve Kids' Eating Habits

 

Video Game May Improve Kids' Eating Habits

 

USDA - ARS News Service

 

A fun, fast-paced video game called " Squire's Quest! " might entice kids to eat

more fruits and vegetables, according to the scientists who are creating and

testing it. Researchers at the Children's Nutrition Research Center in Houston,

Texas, are trying out the action-packed computer game with 1,600 children in

Houston elementary schools.

 

The Nutrition Center is operated jointly by ARS, Baylor College of Medicine, and

Texas Children's Hospital. ARS is the chief research agency of USDA. Kids in the

United States only eat about two to three-and-one-half servings of fruits and

vegetables a day, instead of the five servings essential for optimal physical

and mental growth and development, according to Tom Baranowski.

 

A professor of behavioral nutrition at the research center and Baylor's

Department of Pediatrics, Baranowski leads the team that is developing and

testing the video game as part of an innovative new nutrition-education program.

Each child playing the video games starts as a squire and enters into training

to become a knight. Knights help to protect an imaginary kingdom, called

" Five-A-Lot, " from invaders bent on destroying its fruits and vegetables. As

squires earn points towards various levels of knighthood, they learn about

fruits, 100-percent fruit juices, and veggies.

 

The video game is part of a series of ten, 25-minute-long classroom sessions in

which kids make tasty virtual recipes using fruits and veggies. Then they set

personal goals for making those recipes at home, and for eating at least one

more serving of a fruit or vegetable at a specific meal or snack.

 

Baranowski developed the video game and kid-friendly, behavior-change curriculum

in collaboration with Baylor assistant professors Janice Baranowski and Karen

Cullen, along with health educator Lauren Honess Morreale and freelance writer

Brenda Congdon. The scientists expect to finish analyzing the results of their

education experiment by the end of summer 2000.

 

Scientific contact: Tom Baranowski,

ARS Children's Nutrition Research Center Houston, Texas

phone 713-798-6762

fax 713-798-7098

=====

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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

" A human being is part of a whole, called by us the 'Universe', a part

limited in time and space. He experiences himself, his thoughts and

feelings and something separated from the rest -- a kind of optical

delusion of his consciousness. This delusion is a kind of prison for us,

restricting us to our personal desires and to affection for a few

persons nearest us. Our task must be to free ourselves from this prison

by widening our circles of compassion to embrace all living creatures

and the whole of nature in its beauty.” -Albert Einstein

 

 

 

 

 

 

 

 

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