Guest guest Posted September 13, 2006 Report Share Posted September 13, 2006 http://www.spectrum.ieee.org/print/4424 Modeling Terrorists By Harry Goldstein “There are tools where they build a world in a bottle. They put down every single mosque, river, camel, and school in, say, Saudi Arabia. Then they have millions of software agents who each have desires, grievances, all these different variables. They go about their little lives and then you ask a question: What if we build a McDonald’s in Mecca? Does this lead to more people joining terrorist groups or not?” —Gary Ackerman, Director of the Center for Terrorism and Intelligence Studies Photo: Bill Cramer/Wonderful Machine Barry Silverman: peers deep into the heart of darkness to find what makes terrorists tick. Barry Silverman pecks at the keyboard, and suddenly his computer monitor is showing him the view down a scary-looking alley in the Bakhara market in Mogadishu, Somalia. On the big screen, Silverman sees the market through the eyes of his avatar, a software soldier. It’s a detailed scene, on a par with what you’d see in today’s best first-person shooter video games: in the market’s narrow lanes, militiamen scurry about, checkered headdresses flapping. It has rained recently, and the gray masonry walls of buildings surrounding the market are water stained. The streets are empty except for some abandoned cars and the smoldering wreckage of two helicopters. Silverman’s cybertrooper is part of a virtual squad replaying the scenario described famously in Mark Bowden’s 1999 best seller, Black Hawk Down, in which U.S. Army Rangers attempted a rescue after fighters loyal to warlord Mohamed Farrah Aidid shot down two U.S. UH-60 choppers. The Ranger that Silverman controls wanders only a few steps toward the downed helicopters before he encounters a suicide bomber who blows them both to bits. Silverman, an electrical and systems engineering professor at the University of Pennsylvania, in Philadelphia, restarts the simulation. As his Ranger avatar scans the scene, Silverman describes the attributes of each character—or synthetic human agent—he encounters. He knows them all intimately, their motives, emotions, and physiologies, as well as their political, religious, and moral leanings. He should; he and his group created every last one of them. Through the Ranger’s gunsight we see a Somali woman dressed in flowing blue robes and matching head scarf walking with a militiaman clad in an ankle-length white garment. Raising his voice above sporadic gunfire and the crunch of boots, Silverman is explaining that some of his graduate students spent an entire semester studying the behavior of Somali women and their value systems. He points to the screen as the woman allows the man to hold her in front of him. “This is not scripted,” he says. “Somali women will act as shields for their men….She is acting according to her values, her physiology, her stress, which are tuned to a person in that culture, and she of her own volition does the things that you see unfold here.” Silverman, whose sleepy brown eyes and deliberate speech belie a dry wit, gets the man in the crosshairs of his Ranger’s gunsight. “He’s already upset, because we’ve been over there trying to kidnap the whole leadership of his tribe for a while now. We’re not as innocent as I’m playing here; I’m already sort of labeled….” Gunshots ring out, bullet casings clink on the ground. “They’re looting…and now I’m trying to chase them away.” Suddenly, chaos. An explosion rocks the market, followed by a spray of gunfire. “He’s shooting back at me, and it’s hard for me to aim at him because he’s got the woman there”—pop, pop, and then a moan as Silverman drops the militiaman. “Oh,” he says, surprised by his own marksmanship. “I got him.” The woman slinks away. “She’s now leaving, because she has no reason to obey him anymore. He’s dead.” more: http://www.spectrum.ieee.org/print/4424 Quote Link to comment Share on other sites More sharing options...
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